xG Stat rating
One number from 1 to 10 for how good a player's season has been for his position. It is built from his match ratings and read against every player in that position this season.
Why it matters. A 7.8 centre-back and a 7.8 striker have had equally exceptional seasons at their own jobs. The number carries a position rank and an overall rank. So it answers the pub question directly: who is the best striker, and where does he sit in the league.
Figures built on licensed professional event data. Where the data comes from. Reviewed . Example figures, when shown, carry their own season and data date.
One number, built from goals, assists, chances, passing, defending and keeping
The rating folds everything a player did in a match into one number: goals, assists, chances created, passing, defending, and for goalkeepers, shot-stopping. Every contribution is valued in goal units, the same currency expected goals uses, so a pass and a tackle sit on one scale.
Each action's value is normalised against what the same position produced across the league this season. A striker's goal and a centre-back's goal count for different amounts, because each is judged against his own position's usual output.
A match reads on a tighter scale than a season
A single match rating centres on 6.9 and rarely strays outside 6 to 8. It is scaled to sit on the tight band that single-match ratings normally use elsewhere.
A season rating centres on 6.5 instead, and the best season of the year comes in around 8.4. Averaging dozens of matches flattens the swings any single game shows, so the season scale stretches the gaps out to keep the number meaningful.
A rank needs more evidence than a rating
A rating can appear early in the season, because it is a single estimate that already shrinks towards average when minutes are few. A rank is a stronger claim: it says a player is the Nth best at his position this season, not just roughly this good.
That claim needs real evidence: rated minutes worth at least half the season played so far, 1,710 minutes by the last gameweek. Below that floor a player keeps his rating with no rank, and nobody above him loses a place.
Positions are judged only against their own
Attacking output and defensive output sit on different scales, so mixing positions would reward strikers for shooting and punish defenders for not shooting. Every rating is compared only with other players in the same position, league and season.
Position is decided by where a player features across the whole season, not by the role he filled in one match. A winger stationed at right-back for a single game is still ranked as a winger. That match's rating, though, is calibrated against the right-back pool he actually played in.
Leagues rated from match stats
Some leagues are rated from match stats rather than from every event in the match. The rating is built by the same engine on the same scale, so a 7.2 reads the same way, but from counts alone: shots, chances, passes, tackles, saves and the rest.
What it cannot see: how far a pass or carry moved the ball, how good the chance a pass created was, pressing, and the attack a lost ball started. On the Premier League, where both ratings can be built, the two agree closely: a correlation of 0.87 match by match, 0.96 for goalkeepers, and the same season order for nine players in ten.
A rating built from match stats is compared only with other ratings in the same league and season. It is never ranked beside a Premier League rating, and no list mixes the two.
Attack, Possession, Defence: the areas beneath the rating
Outfield players are broken into three areas: Attack, Possession and Defence. Goalkeepers get their own three: Shot-stopping, Command and Distribution.
Each area carries its own rank. That rank compares a player only against others in his own position, the same cohort the overall rating uses. A full-back's Attack rank says nothing about a striker's, because the two are never measured against each other.
FAQ
It converts what a player did in a match, goals, assists, chances created, passing, defending, goalkeeping, into one number in goal units. Every action's value is normalised against what that position produced across the league this season. A centre-back and a striker with the same rating have had equally good seasons at their own jobs.
A match rating centres on 6.9 and rarely leaves 6 to 8, matching the tight band single-match ratings normally sit in. A season rating centres on 6.5, and the best season of the year comes in around 8.4. Averaging dozens of matches evens out the swings any one game shows, so the season scale stretches the gaps out to keep the number meaningful.
A rating can appear well before that floor, because it is a single estimate that already shrinks towards average when minutes are few. A rank is a stronger claim: it says a player is the Nth best at his position this season, not just roughly this good. That claim needs real evidence, so a rank needs rated minutes worth at least half the season played so far. Below that floor a player keeps his rating with no rank, and nobody above him loses their place.
Attacking and defensive output sit on different scales, so mixing positions would reward strikers for shooting and punish defenders for not shooting. Every rating is compared only with other players in the same position, in the same league and season. A player is ranked by the position he plays across the season, not by the role he filled in any one match.
Outfield players are broken into three areas: Attack, Possession and Defence. Goalkeepers get their own three: Shot-stopping, Command and Distribution. Each area rank compares a player only against others in his own position, the same cohort the overall rating rank uses. A full-back's Attack rank says nothing about a striker's, because the two are never ranked against each other.
With the same rating, built from match stats instead of every match event. It sits on the same 1 to 10 scale but cannot see ball progression, the quality of a created chance, pressing or what a lost ball led to, and it is measured against the player's own league, with every league's table balanced to the same spread.
Related terms
See Rating across the Premier League
Every player, team and match measured on the chances created rather than the scoreline.